consoles

Product

Attach CPU or GPU compute when the job needs it.

Run headless Blender renders, media transforms, builds, and scripts from a Consoles workbook with the settings and outputs kept beside the source.

Start with lightweight TypeScript. Attach CPU or GPU compute for the render, encode, or larger script, then inspect the result in the workbook. Compute can stop while saved files and execution history remain available.

  • CPU and NVIDIA GPU runtime choices
  • Immutable inputs and source snapshots per run
  • Logs, outputs, and estimated provider usage
  • Reopenable files after compute stops
Keep the next decision close to the work.Open a workbook